CYCLE TO DISCOVER NEW NEEDS

DS 89: Proceedings of The Fifth International Conference on Design Creativity (ICDC 2018), University of Bath, Bath, UK

Year: 2018
Editor: Elies Dekoninck, Andrew Wodehouse, Chris Snider, Georgi Georgiev, Gaetano Cascini
Author: Tsubasa Nakamura, Yukari Nagai
Series: ICDC
Section: POSTER 1: SHORT PRESENTATIONS
Page(s): 62-68
ISBN: 9781912254071

Abstract

In recent years, owing to the widespread use of digital fabrication, spaces for creators, such as fab laboratories and working spaces, are increasing. However, it is difficult to discover new needs with such spaces alone. It is expected that, in order to explore the needs and to develop applications, by proposing consumers’ lifestyles must be studied. “it is difficult to find deep needs in the structure that distinguishes creators from users” stated (Yukari & Shunpei, 2015, p. 40). For investigating the use of a new technology called 3D printer, which has been used by a limited number of people to date, a 3D printer was installed in an open space of a shopping mall, accessible to ordinary people. The creator's investigation was conducted on this printer. We investigated the creators’ needs discovered among them. The mechanism of user innovation was considered based on 3D printed products and cases of 3D printing.

Keywords: Creativity Support, User Innovation, Digital Fabrication

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